Game Development. Introduction to 3D for Web Games

Michael Oneppo. MSDN Magazine. 2015-08-01.
Adding a third dimension to a game truly brings it to life. You can look around from any viewpoint and see every angle of an object or a scene. But how can you actually pull this off behind the scenes? In this series of articles, I’ll walk through the steps for making 3D games, and show you how libraries such as three.js can help you achieve the rich, 3D environment becoming so popular on the Web. In this first installment, I’ll keep it simple and focus on building a 3D version of the Ping game first described in “A Web Game in an Hour”.

[Game Development. Introduction to 3D for Web Games]

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